Here is the YongYea video talking about how Blizzard has mobile versions coming out for all of their IP: In short, do you think if anybody in a position of power actually knew anything about the culture, would the announcement of this have been a quiet aside instead of a major deal? I’m not going to be one of the “they shouldn’t have made this game” people, but I will say that didn’t anybody in a marketing position realize how this would go over? Did they just not KNOW that there’s a lot of overlap between “willing to go to Blizzcon” and “holds phone games in contempt”? I’m hoping this won’t turn out like Dungeon Keeper Mobile or Command & Conquer Rivals, because Activision isn’t as bad as Electronic Arts, but they’re still pretty bad, and phone games have a reputation for being bad, cash grabby, and frequently both, to the point that it’s newsworthy when a mobile game that gets popular isn’t sucking ass and money at the same time. This year at Blizzcon, one of the major announcements was a new Diablo game! …for phones! The reaction was negative, to put it lightly. Last year, Shamus wrote an article about stuff the industry should do, and one of the points listed was “hire a gamer.” Direct download (MP3) Direct download (ogg Vorbis) Podcast RSS feed.
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